VFX

Title: FitGames – Prebuzz
Year: 2025
Role: Motion Designer & VFX Artist
Contribution: Directed and shot drone footage,

handled video editing, all VFX, and overall

creative direction
Software Used: Adobe After Effects,

Premiere Pro, RunwayML
Notes: Each team was represented by a

natural element (fire, earthquake, thunder,

earth, hurricane) in a weather-report style.

Combined AI-generated effects from

RunwayML with traditional VFX techniques

for smooth, cinematic transitions.

Title: Superhero Cape – Prebuzz
Year: 2023
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping

VFX cleanup
Software Used: Blender, Adobe After Effects
Notes: A brand page experiment built entirely

in CGI. Used Blender's cloth simulation with

realistic shadows and cleaned up obstacles to

create a seamless final comp.

Title: CGI – Cloth Animation
Year: 2024
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping,

camera tracking, and 3D animation
Software Used: Blender, Adobe After Effects
Notes: Used and customized free 3D assets

to create clean UV maps. Rendered the

sequence in Blender and composited the final

output in After Effects.

Title: F104G
Year: 2023
Role: 3D Artist & Compositor
Contribution: Shot the video, performed

3D camera tracking, added shadows, and

composited the scene
Software Used: Blender, Adobe After Effects
Notes: A personal creative project using a

free 3D asset of the F104G aircraft. Matched

real-world lighting, and explored vector blur

and echo effects to enhance motion

and realism.

Title: Tower CGI
Year: 2024
Role: VFX Artist & Compositor
Contribution: Shot the video, performed

3D camera tracking, used Photoshop

generative AI, and composited the scene in

After Effects
Software Used: Adobe After Effects,

Premiere Pro
Notes: A personal creative project inspired

during travel. Captured a tower near the

airport and explored morphing it into different

shapes using CGI techniques.

Title: Hologram for Table Ping Pong
Year: 2023
Role: VFX Artist
Contribution: Created the hologram

CGI overlay
Software Used: Adobe After Effects
Notes: A refreshing take on score display

used hologram overlays to show points and

visually turn red on losing, adding an

engaging futuristic touch.

Title: T-Shirt Mockup
Year: 2024
Role: 3D Animation Artist
Contribution: UV mapping and camera rig

animation in Blender
Software Used: Blender
Notes: Proactively created as part of the

3.2.1 WeAreCult campaign

Title: VFX Cleaning – Workflow Breakdown
Year: 2024
Role: VFX Artist & Compositor
Contribution: Lens dirt removal, flag

replacement, color correction,

3D camera tracking, object tracking,

rotobrush cleanup, and final compositing
Software Used: Adobe After Effects,

Premiere Pro, Illustrator, Photoshop
Notes: The shoot took place on a bright sunny

day using high aperture settings, which

resulted in visible lens dirt. With no time or

budget for a reshoot, I cleaned the footage

using Photoshop’s generative fill, replaced

the flag with a cleaner version from alternate

footage, performed color correction,

and composited all elements seamlessly.

Title: Burger Dance
Year: 2024
Role: 3D Artist & Compositor
Contribution: Shot the video, performed

3D camera tracking, added shadows and

composited the scene
Software Used: Adobe Mixamo, Blender,

Adobe After Effects
Notes: A personal fun project. Character and

animation data were sourced from Mixamo,

refined in Blender, and composited in

After Effects with integrated shadows

for realism.

Title: Hologram CGI
Year: 2023
Role: VFX Artist
Contribution: Created the hologram

CGI overlay
Software Used: Adobe After Effects
Notes: Visualized correct and incorrect

postures using a stylized hologram

overlay for clear comparison

Title: Deadpool CGI
Year: 2024
Role: 3D Artist & Compositor
Contribution: Shot the video, performed

3D camera tracking, rigged the character using

Adobe Mixamo, refined animation in Blender,

and composited the scene in After Effects
Software Used: Adobe After Effects,

Blender, Adobe Mixamo
Notes: A fun experimental project created during

office hours to explore character integration

in real-world footage

Title: V Man – Superhero Cape
Year: 2023
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping,

and compositing
Software Used: Blender, Adobe After Effects
Notes: Created a rough CGI preview to

effectively present the concept to the team

before pitching the final asset.

About

This section showcases my work in visual effects, blending technical precision with creative storytelling. From rotoscoping and compositing to 3D camera tracking and CGI integration, each project reflects a hands-on, problem-solving approach to making the unreal feel real. Whether it’s enhancing live-action footage or building entire scenes in post, my focus is on crafting seamless visuals that elevate the final narrative.