VFX
Title: FitGames – Prebuzz
Year: 2025
Role: Motion Designer & VFX Artist
Contribution: Directed and shot drone footage,
handled video editing, all VFX, and overall
creative direction
Software Used: Adobe After Effects,
Premiere Pro, RunwayML
Notes: Each team was represented by a
natural element (fire, earthquake, thunder,
earth, hurricane) in a weather-report style.
Combined AI-generated effects from
RunwayML with traditional VFX techniques
for smooth, cinematic transitions.
Title: Superhero Cape – Prebuzz
Year: 2023
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping
VFX cleanup
Software Used: Blender, Adobe After Effects
Notes: A brand page experiment built entirely
in CGI. Used Blender's cloth simulation with
realistic shadows and cleaned up obstacles to
create a seamless final comp.
Title: CGI – Cloth Animation
Year: 2024
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping,
camera tracking, and 3D animation
Software Used: Blender, Adobe After Effects
Notes: Used and customized free 3D assets
to create clean UV maps. Rendered the
sequence in Blender and composited the final
output in After Effects.
Title: F104G
Year: 2023
Role: 3D Artist & Compositor
Contribution: Shot the video, performed
3D camera tracking, added shadows, and
composited the scene
Software Used: Blender, Adobe After Effects
Notes: A personal creative project using a
free 3D asset of the F104G aircraft. Matched
real-world lighting, and explored vector blur
and echo effects to enhance motion
and realism.
Title: Tower CGI
Year: 2024
Role: VFX Artist & Compositor
Contribution: Shot the video, performed
3D camera tracking, used Photoshop
generative AI, and composited the scene in
After Effects
Software Used: Adobe After Effects,
Premiere Pro
Notes: A personal creative project inspired
during travel. Captured a tower near the
airport and explored morphing it into different
shapes using CGI techniques.
Title: Hologram for Table Ping Pong
Year: 2023
Role: VFX Artist
Contribution: Created the hologram
CGI overlay
Software Used: Adobe After Effects
Notes: A refreshing take on score display
used hologram overlays to show points and
visually turn red on losing, adding an
engaging futuristic touch.
Title: T-Shirt Mockup
Year: 2024
Role: 3D Animation Artist
Contribution: UV mapping and camera rig
animation in Blender
Software Used: Blender
Notes: Proactively created as part of the
3.2.1 WeAreCult campaign
Title: VFX Cleaning – Workflow Breakdown
Year: 2024
Role: VFX Artist & Compositor
Contribution: Lens dirt removal, flag
replacement, color correction,
3D camera tracking, object tracking,
rotobrush cleanup, and final compositing
Software Used: Adobe After Effects,
Premiere Pro, Illustrator, Photoshop
Notes: The shoot took place on a bright sunny
day using high aperture settings, which
resulted in visible lens dirt. With no time or
budget for a reshoot, I cleaned the footage
using Photoshop’s generative fill, replaced
the flag with a cleaner version from alternate
footage, performed color correction,
and composited all elements seamlessly.
Title: Burger Dance
Year: 2024
Role: 3D Artist & Compositor
Contribution: Shot the video, performed
3D camera tracking, added shadows and
composited the scene
Software Used: Adobe Mixamo, Blender,
Adobe After Effects
Notes: A personal fun project. Character and
animation data were sourced from Mixamo,
refined in Blender, and composited in
After Effects with integrated shadows
for realism.
Title: Hologram CGI
Year: 2023
Role: VFX Artist
Contribution: Created the hologram
CGI overlay
Software Used: Adobe After Effects
Notes: Visualized correct and incorrect
postures using a stylized hologram
overlay for clear comparison
Title: Deadpool CGI
Year: 2024
Role: 3D Artist & Compositor
Contribution: Shot the video, performed
3D camera tracking, rigged the character using
Adobe Mixamo, refined animation in Blender,
and composited the scene in After Effects
Software Used: Adobe After Effects,
Blender, Adobe Mixamo
Notes: A fun experimental project created during
office hours to explore character integration
in real-world footage
Title: V Man – Superhero Cape
Year: 2023
Role: 3D Artist & Compositor
Contribution: Cloth simulation, UV mapping,
and compositing
Software Used: Blender, Adobe After Effects
Notes: Created a rough CGI preview to
effectively present the concept to the team
before pitching the final asset.
About
This section showcases my work in visual effects, blending technical precision with creative storytelling. From rotoscoping and compositing to 3D camera tracking and CGI integration, each project reflects a hands-on, problem-solving approach to making the unreal feel real. Whether it’s enhancing live-action footage or building entire scenes in post, my focus is on crafting seamless visuals that elevate the final narrative.